PS Tech



PS Tech (or the Gambas 3D Engine) is project to create a 3D rendering and game engine for Gambas written in OpenGL 2.1. An early alpha build for a game draft called Glut is available to download from the Piga Software file directory at icculus.org, and is the current state of the project since November 2014. It features a functioning 3D world as a 3D tile engine (ala Wolfenstein 3D) with basic movement, drawing and interactivity. Environmental clipping however is a major issue still to be properly addressed, requiring a major overhaul of the player coordinate system. Support for lighting is also rudimentary at this time, and can be turned on by pressing F4. Fog is accessible by pressing F3. The engine can be made full screen by pressing F1. Movement is done via the arrow keys, and basic mouse look (upon mouse click and drag) is active. All geometry is done in pure OpenGL immediate mode currently, although MD2 model support is included in the source code.