Gambas Map Format

The Gambas Map Format is the standard map format for all of the Piga Software game engines.

Elements
One line per grid point, with commas separating elements and carriage returns defining the next point.
 * # (Identifier)
 * X: (X coordinate)
 * Y: (Y coordinate)
 * Z: (Z coordinate)
 * A: (Angle)
 * W: (Width value)
 * H: (Height value)
 * D: (Depth value)
 * S: (Scale factor)
 * L: (Luminance)
 * C: (Colouration)
 * T: (Translucency)
 * B: (Base graphic)
 * O: (Overlay graphic)
 * K: (Kind)
 * M: (Material)
 * N: (Notification)

Example
#0, X: 22, Y: 22, Z: 0, A: 0, W: 32, H: 32, D: 0, S: 1, L: 1, C: Green, T: 100, B: "One.png", O: "Two.png", K: "Block", M: "Stone", N: "Stone wall blocks the way."

Engines
Engines to use the format.


 * Gambas Tile System
 * Gambas Projection Engine
 * Gambas Platform Engine
 * Gambas Genie
 * PS Tech