Gambas Map Format
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The Gambas Map Format is the standard map format for all of the Piga Software game engines.
Elements[edit]
One line per grid point, with commas separating elements and carriage returns defining the next point.
- # (Identifier)
- X: (X coordinate)
- Y: (Y coordinate)
- Z: (Z coordinate)
- A: (Angle)
- W: (Width value)
- H: (Height value)
- D: (Depth value)
- S: (Scale factor)
- L: (Luminance)
- C: (Colouration)
- T: (Translucency)
- B: (Base graphic)
- O: (Overlay graphic)
- K: (Kind)
- M: (Material)
- N: (Notification)
Example[edit]
#0, X: 22, Y: 22, Z: 0, A: 0, W: 32, H: 32, D: 0, S: 1, L: 1, C: Green, T: 100, B: "One.png", O: "Two.png", K: "Block", M: "Stone", N: "Stone wall blocks the way."
Engines[edit]
Engines to use the format.