Gambas Statistics Engine
Type(s): Game data manipulation
First Release: TBD
Latest Release: TBD
The Gambas Statistics Engine is a game engine being developed by Piga Software for use in statistic heavy games, such as strategy and role-playing games, based on doing calculations and tally keeping and then displaying the results through a game-specific customized system of graphical displays. It is currently being built for Piga Nation, a strategy game based on governing a nation from the seat of power, and responding to raw data rather than ordering units and structures. Development of this engine began in October 2007 by Graham L. Wilson, making it one of the earliest engine drafts started by Piga in Gambas.