Hull Breach
System(s): GNU/Linux, Unix-like
Type(s): Action Arcade Game
Engine(s): Gambas Tile System (fixed version)
Genre(s): Science Fiction
Version: 1.0.0
First Release: December 6, 2020
Latest Release: December 6, 2020
Middleware: GTK 3, SDL 2
License(s): GNU General Public License 3 or later
Hull Breach is a game made by Piga Software for the inaugural December 2020 LibreJam. It is a top down arcade game where an astronaut has to seal breaches in his ship using duct tape in zero gravity. First collecting the tape, the player than bounces from wall to wall to get to the leaks as they open up. Hull integrity decreases faster the more breaches are active at any given time. By convention, cracks are more likely to form on tiles with objects on them, though not exclusively so. It was written in Gambas 3.15.2 and the first release uses GTK 3 for interfaces and SDL 2 for audio. Created in six days, it features the fixed rendition of Gambas Tile System without scrolling or external level files via the Gambas Map Format. Graphics are sourced from the CC0 library from Openclipart with music from Wikimedia Commons ("The Blue Danube" by Johann Strauss II) and sounds from the public domain portion of Freesound. Development tools used include the Gambas IDE, Inkscape, Audacity, GIMP and KolourPaint on top of Fedora GNU/Linux.